![]() Harec has a plan and a list of names: They are unique human warriors, legendary mercenaries who came to the Broken Planet to make their fortune, but who now might have reasons to change sides and fight with him. The situation does not look good and doesn't seem like it will improve. He and his men hide in a sub-orbital fragment of the Broken Planet. Harec trusts that he can inspire his countrymen by example, but the truth is that the conditions in which they fight are highly precarious and the possibility that they are all killed is very high. They lack resources and must steal everything they need from the different human factions, which are usually busy fighting among themselves. Only a few, led by Harec, resist the invader precariously. They left their aggressive traits behind thousands of years ago and, despite their vast knowledge of the Aleph, they never used it to defend themselves or to attack. The locals can't do much to expel the humans from their dying planet. The Aleph is even used as a plasma substitute in large-caliber weapons. ![]() The enormous energy potential of the Aleph also serves to improve the performance of the nuclear fuel of some of the vehicles and facilities. Because of that, the elite soldiers carry small containers of Aleph that enable them to fight for hours without becoming fatigued at all. Exposure to the Aleph provides greater resistance, physical strength and, in some cases, the development of special skills or the strengthening of existing ones. Humans have all learned to use the Aleph in certain basic aspects: ![]() Wanna know more? Learn more about Iune on her in-game UNIVERSE files!! Don't you recognize me, Iune? I am the time that passes and will pass. Until they could no longer be heard.]With no sounds to guide her, Iune decided to look. The voices of the Distant Ones became echoes, and then whispers. Iune let the flow drift her without a course, but always in the same direction. Who was going to tell her what she could or could not do? In the end, they were all hermits and lived alone. But Iune never cared too much about the unwritten rules of the Weavers. Playing with Aleph this way was dangerous. She simply wandered through time, letting the voices of the past, present and future –the Distant Ones, as she called them– combine and become pure noise. Unlike other Weavers, Iune never stopped to observe anything in particular. As the Anhauarii, she could visit remote times and places, periods and stories not even known that anyone would find fascinating. Iune spent hours navigating the Aleph flow.
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